Necromancer
The most feared explores the cosmic forces of life, death and undeath. You can absorb energy from dead creatures to gain life, you have stronger undead minions than usual, you can use your curses to hinder enemies during battle.
HP (Hit Points) Necromancers starts the game with 4 + Constitution modifier HP´s and for each new level it´s increased by 3 + Constitution Modifier.
1
+0/+1
Drain Life, Excruciating Ray, Cry of Terror, Slowness
2
3
4
5
6
7
8
9
10
Abilities
Drain Life
Drain one enemy life dealing 5 damage to the enemy and healing the caster by the same amount.
Excruciating Ray
Ray of negative force that gives +5 damage to one enemy.
Cry of Terror
Gives one enemy 50% chance to hit an ally during it´s next turn with an normal attack.
Slowness
Gives a -3 points in one enemy speed for 2 turns.
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