Necromancer

The most feared explores the cosmic forces of life, death and undeath. You can absorb energy from dead creatures to gain life, you have stronger undead minions than usual, you can use your curses to hinder enemies during battle.

HP (Hit Points) Necromancers starts the game with 4 + Constitution modifier HP´s and for each new level it´s increased by 3 + Constitution Modifier.

Level
DMG Reduction / DMG Bônus
Habilities

1

+0/+1

Drain Life, Excruciating Ray, Cry of Terror, Slowness

2

3

4

5

6

7

8

9

10

Abilities

Drain Life

Drain one enemy life dealing 5 damage to the enemy and healing the caster by the same amount.

Excruciating Ray

Ray of negative force that gives +5 damage to one enemy.

Cry of Terror

Gives one enemy 50% chance to hit an ally during it´s next turn with an normal attack.

Slowness

Gives a -3 points in one enemy speed for 2 turns.

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