Weapons

Weapons will be split into types, like Small (it can be a Knife, Magic Orb, or Small Bow) it doesn't matter the looks, the properties will be the same.

The damage (1-4) means that it will be a random number between 1 to 4. As your weapon increases rarity, it will have a bonus like this (1-4)+X increasing the minimum damage dealt.

Small
Medium
Big

Common

1-6

1-8

1-10

Uncommon

(1-6)+2

(1-8)+2

(1-10)+2

Rare

(1-6)+4

(1-8)+4

(1-10)+4

Super Rare

(1-6)+6

(1-8)+6

(1-10)+6

Legendary

(1-6)+8

(1-8)+8

(1-10)+8

Epic

(1-6)+10

(1-8)+10

(1-10)+10

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