Weapons
Weapons will be split into types, like Small (it can be a Knife, Magic Orb, or Small Bow) it doesn't matter the looks, the properties will be the same.
The damage (1-4) means that it will be a random number between 1 to 4. As your weapon increases rarity, it will have a bonus like this (1-4)+X increasing the minimum damage dealt.
Small
Medium
Big
Common
1-6
1-8
1-10
Uncommon
(1-6)+2
(1-8)+2
(1-10)+2
Rare
(1-6)+4
(1-8)+4
(1-10)+4
Super Rare
(1-6)+6
(1-8)+6
(1-10)+6
Legendary
(1-6)+8
(1-8)+8
(1-10)+8
Epic
(1-6)+10
(1-8)+10
(1-10)+10
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