Potions
Potions will be split into types, like Small (it can be Healing, Mana, or Energy) it doesn't matter the looks, the properties will be the same.
It will assume a % of recovery for that use, for example, an Uncommon Small Healing Potion will heal, 10% of the hero's life.
Small
Medium
Big
Common
5%
15%
25%
Uncommon
10%
20%
30%
Rare
15%
25%
35%
Super Rare
20%
30%
40%
Legendary
25%
35%
45%
Epic
30%
40%
50%
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