Potions

Potions will be split into types, like Small (it can be Healing, Mana, or Energy) it doesn't matter the looks, the properties will be the same.

It will assume a % of recovery for that use, for example, an Uncommon Small Healing Potion will heal, 10% of the hero's life.

Small
Medium
Big

Common

5%

15%

25%

Uncommon

10%

20%

30%

Rare

15%

25%

35%

Super Rare

20%

30%

40%

Legendary

25%

35%

45%

Epic

30%

40%

50%

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